Trapped between two worlds after Ronan Sparrow’s painful betrayal, Jessica Grimm will do whatever it takes to get home.
Lost and without help, Jess strikes a bargain with the wicked Alexander Pope to find a way home. But Pope has plans for Jess other than a happy homecoming. She has become a pawn in an ancient game between Pope and his most hated enemy, Merric Vale. Using her guile and intelligence, Jess must find a path home and stop her enemies from unleashing a primeval evil on the Multiverse.
Can she survive the struggles ahead as she seeks to unravel the one mystery that has always eluded her… who is Merric Vale?