Develop complete 2D and 3D games with step-by-step hands-on instruction, advice, and tips from two industry professionals. Fully revised to cover the latest features, Microsoft XNA Game Studio Creator's Guide, Second Edition lays out the essentials of game programming alongside exciting examples and C# code samples. Learn how to create 3D models, virtual worlds, and add stunning animation. You'll also discover how to incorporate 3D audio into your projects and handle PC and game controller input devices.
目錄
Ch1: Set Up an XNA Development Environment
Ch2: Developer Basics
Ch3: Behind the Game Window
Ch4: 2D Games
Ch5: Introduction to 3D Graphics Programming
Ch6: Shaders
Ch7: Animation Introduction
Ch8: Character Movement
Ch9: Texturing Your Game World
Ch10: Adding Skies and Horizons to Your Levels
Ch11: Index Buffers
Ch12: Combining Images for Better Visual Effects
Ch13: Score Tracking and Game Stats
Ch14: 3D Models
Ch15: Vectors
Ch16: Matrices
Ch17: Building a Graphics Engine Camera
Ch18: Collision Detection
Ch19: Ballistics
Ch20: Particle Effects
Ch21: Keyframe Animations
Ch22: Lighting
Ch23: Input Devices
Ch24: Content Pipeline Processors
Ch25: Terrain with Height Detection
Ch26: Animated Models
Ch27: Adding Audio to Your Game
Ch28: Multiplayer Gaming
Ch29: Networking Index
Ch1: Set Up an XNA Development Environment
Ch2: Developer Basics
Ch3: Behind the Game Window
Ch4: 2D Games
Ch5: Introduction to 3D Graphics Programming
Ch6: Shaders
Ch7: Animation Introduction
Ch8: Character Movement
Ch9: Texturing Your Game World
Ch10: Adding Skies and Horizons to Your Levels
Ch11: Index Buffers
Ch12: Combining Images for Better Visual Effects
Ch13: Score Tracking and Game Stats
Ch14: 3D Models
Ch15: Vectors
Ch16: Matrices
Ch17: Building a Graphi...