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REQUIREMENTS ANALYSIS AND SYSTEM DESIGN 3/E

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REQUIREMENTS ANALYSIS AND SYSTEM DESIGN 3/E REQUIREMENTS ANALYSIS AND SYSTEM DESIGN 3/E

作者:LESZEK A. MACIASZEK 
出版社:全華圖書股份有限公司(全華經銷)
出版日期:2007-01-01
規格:23.5*19cm / 612頁
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圖書名稱:REQUIREMENTS ANALYSIS AND SYSTEM DESIGN 3/E
  • 圖書簡介

    An examination of the methods and techniques used in the analysis and design phases of Information System development. Emphasis is placed upon the application of object technology in enterprise information systems (EIS) with UML being used throughout. Through its excellent balance of practical explanation and theoretical insight the book manages to avoid unnecessary, complicating details without sacrificing rigor. Examples of real-world scenarios are used throughout, giving the reader an understanding of what really goes on within the field of Software Engineering.

  • 目次

    Preface
    Guided Tour
    Publisher's acknowledgements

    1 The Software Process
    Objectives
    1.1 The nature of software development
    1.2 System planning
    1.3 Systems for htree management levels
    1.4 Th software development lifecycle
    1.5 Development models and methods
    1.6 Problem statements for case studies
    Summary
    Key terms
    Multiple choice tests
    Questions
    Review quiz answers
    Multiple choice answers
    Answers to odd-numbered questions

    2 Requirements determination
    Objectives
    2.1 From business processes to solution envisioning
    2.2 Requirements elicitation
    2.3 Requirements negotiation and validation
    2.4 Requirements management
    2.5 Requirements business model
    2.6 Requirements document
    Summary
    Key terms
    Multiple choice tests
    questions
    Exercises (advertising expenditure)
    Exercises (time logging)
    Review quiz answers
    Multiple choice answers
    Answers to odd-numbered questions
    Solutions to exercises (AE)

    3 Fundamentals of Visual Modeling
    Objectives
    3.1 Use case view
    3.2 Activity view
    3.3 Structure view
    3.4 Interaction view
    3.5 State machine view
    3.6 IMplementation view
    Summary
    Key terms
    Multiple choice tests
    Questions
    Exercises
    Exercises (video store)
    Review quiz answers
    Multiple choice tests
    Answers to odd-numbered questions
    Solutions to odd-numbered exercises
    Solutions to odd-numbered exercises (video store)

    4 Requirements specification
    Objectives
    4.1 Architectural prerogatives
    4.2 State specifications
    4.3 Behavior specifications
    4.4 State change specifications
    Summary
    Key terms
    Multiple choice tests
    Questions
    Exercises (video store)
    Exercises (contact management)
    Exercises (univeristy enrolment)
    Review quiz answers
    Multiple choice answers
    Answers to odd-numbered questions
    Solutions to exercises (university enrolment)

    5 Moving from Analysis to Design
    Objectives
    5.1 Advanced class modeling
    5.2 Advanced generalizations and inhertance modeling
    5.3 Advanced aggregation and delegation modeling
    5.4 Advanced interaction modeling
    Summary
    Key terms
    Multiple choice tests
    Questions
    Exercises
    Exercises (time logging)
    Exercises (advertising expenditure)
    Review quiz answers
    Multiple choice answers
    Answers to odd-numbered questions
    Solutions to odd-numbered exercises
    Solutions ot exercises (time logging)

    6 System Architecture and Program Design
    Objectives
    6.1 Distributed physical architecture
    6.2 Multi-layer logical architecture
    6.3 Architectural modeling
    6.4 Principles of program design and reuse
    6.5 Collaboration modeling
    Summary
    Key terms
    Multiple choice tests
    Questions
    Exercises (video store)
    Exercises (advertising expenditure)
    Review quiz answers
    Multiple choice answers
    Answers to odd-numbered questions
    Solutions to exercises (advertising expenditure)

    7 Graphical User Interface Design
    Objectives
    7.1 Principles of GUI use
    7.2 Desktop GUI design
    7.3 Web GUI design
    7.4 Modeling GUI navigation
    Summary
    Key terms
    Multiple choice tests
    Questions
    Exercises (contact management)
    Exercises (telemarketing)
    Review quiz answers
    Multiple choice answers
    Answers to odd-numbered questions
    Solutions to exercises (contract management)

    8 Persistence and Database Design
    Objectives
    8.1 Business objects and persistence
    8.2 Relational database model
    8.3 Object-relational mapping
    8.4 Patterns for managing persistent objects
    8.5 Designing database access and transactions
    Summary
    Key terms
    Multiple choice tests
    Questions
    Exercises (contact management)
    Exercises (telemarketing)
    Review quiz answers
    Multiple choice answers
    Answers to odd-numbered questions
    Solutions to exercises (CM)

    9 Quality and Change Management
    Objectives
    9.1 Quality management
    9.2 Change management
    Summary
    Key terms
    Multiple choice tests
    Questions
    Review quiz answers
    Multiple choice answers
    Answers to odd-numbered questions

    10 Tutorial-style Review and Reinforcement
    10.1 Use case modeling
    10.2 Activity modeling
    10.3 Class modeling
    10.4 Interaction modeling
    10.5 State machine modeling
    10.6 Implementation models
    10.7 Object collaboration design
    10.8 Wimdow navigation design
    10.9 Database design
    Summary
    Exercises (online shopping)

    Appendix Fundamentals of Object Technology
    A.1 Real-life analogy
    A.2 Instance object
    A.3 Class
    A.4 Variables, methods, and constructors
    A.5 Association
    A.6 Aggregation and composition
    A.7 Generalization and inheritance
    A.8 Abstract class
    A.9 Interface
    Summary
    Questions
    Answers to odd-numbered questions
    Index

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