購物比價 | 找書網 | 找車網 |
FindBook |
有 1 項符合
ABEDO ASHFLAY FOR DUMMIES(R)的圖書 |
Flash Cs3 For Dummies(R) 作者:FINKELSTEIN 出版社:JOHN WILEY & SONS,LTD 出版日期:2007-04-27 |
圖書館借閱 |
國家圖書館 | 全國圖書書目資訊網 | 國立公共資訊圖書館 | 電子書服務平台 | MetaCat 跨館整合查詢 |
臺北市立圖書館 | 新北市立圖書館 | 基隆市公共圖書館 | 桃園市立圖書館 | 新竹縣公共圖書館 |
苗栗縣立圖書館 | 臺中市立圖書館 | 彰化縣公共圖書館 | 南投縣文化局 | 雲林縣公共圖書館 |
嘉義縣圖書館 | 臺南市立圖書館 | 高雄市立圖書館 | 屏東縣公共圖書館 | 宜蘭縣公共圖書館 |
花蓮縣文化局 | 臺東縣文化處 |
|
Pack pizzazz into your Web sites with Flash!
Start with simple animation, or create whole pages in Flash
The newest version of Flash offers all sorts of cool options for designing Web sites that stand out from the crowd, and this handy guide makes it easy. Enhance your site with animated graphics, boxes, or buttons; morph shapes; create text with exotically changing colors; add sound or video; and watch visitors flock to your site!
Ellen Finkelstein has written numerous bestselling computer books on AutoCAD, PowerPoint, and Flash. She also writes articles on these programs for Web sites, e-zines, and magazines. The seven editions of her AutoCAD Bible have sold more than 80,000 copies in the United States and abroad. As an Adjunct Instructor of Management she teaches e-Business and Human Resource Management courses. She writes at home so that she can take the bread out of the oven on time.
Gurdy Leete has been working as a computer animator, computer animation software engineer, and teacher of computer animation since 1981. He has been teaching Flash and other computer animation programs for 15 years at Maharishi University of Management, where he is an Assistant Professor of Art. You can see his art on the Web at www.infinityeverywhere.net.
Introduction.
Part I: A Blast of Flash.
Chapter 1: Getting Acquainted with Flash CS3.
Chapter 2: Your Basic Flash.
Part II: 1,000 Pictures and 1,000 Words.
Chapter 3: Getting Graphic.
Chapter 4: You Are the Object Editor.
Chapter 5: What’s Your Type?
Chapter 6: Layering It On.
Part III: Getting Symbolic.
Chapter 7: Heavy Symbolism.
Chapter 8: Pushing Buttons.
Part IV: Total Flash-o-Rama.
Chapter 9: Getting Animated.
Chapter 10: Getting Interactive.
Chapter 11: Extravagant Audio, High-Velocity Video.
Part V: The Movie and the Web.
Chapter 12: Putting It All Together.
Chapter 13: Publishing Your Flash Files.
Part VI: The Part of Tens.
Chapter 14: Ten Frequently Asked Questions.
Chapter 15: Ten Best Flash Resources.
Chapter 16: Ten Flash Designers to Watch.
Part VII: Appendixes.
Appendix A: Installing Flash and Setting Your Preferences.
Appendix B: The Property Inspector and the Panels.
Appendix C: What’s on the Companion Web Site.
Index.
|