圖書名稱:Mazes in Videogames: Meaning, Metaphor and Design
內容簡介
'From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds'--Provided by publisher.