Rank up your post-apocalyptic adventures with all new character types, new skills, castes, remarkable mutations, cybernetic implants and devastating relic treasures! This is the essential companion book to the Hub Rules, and is a must-have, resource rich sourcebook for the Mutant Epoch RPG. Illustrated and written by William McAusland, along with over a dozen imaginative contributing authors, this is our most ambitious project ever!
For the Player this book offers 12 new player character types, along with an incredible selection of 35 new bestial humans. Also included are 100 new prime mutations, 42 minor, 36 flaws, and 8 NPC only deviations. Also, the long awaited plantoid ’veggie-sapien’ character type appears in this book with 71 prime plantoid mutations and 20 flaws all their own. There are two new character outfitting systems, rules for cybernetic purchasing and sales, healing times for broken bones, the effects of radiation on robots and androids, extensive tables, character sheets, and much more. For the Game Master this book gives you a haul of new relic rewards, and deadly robot and drone adversaries to challenge characters of any rank. Optional rules offer brutal, attack mode based critical strike outcomes, a system for pushing beyond the daily usage limits of mutations, new combat options, and a robust section on dimensional portals, relic gear, and entities. This book requires the use of the Mutant Epoch Hub Rules, plus, we recommend you have a 30 sided dice for use with some tables and relic damage rolls. - 12 New character types: Abomination, Android, Grafter, Halfie, Mutorg, Nanoborg, Parasite, Plantoid, Rebuilt, Robot, Vat-Brain, plus 35 more Bestial Humans- 1225+ illustrations
- 530 Pages
- 21 Pre-game castes
- 34 Skills
- 186 mutations
- 91 Plant mutations
- 42 Cybernetic implants
- 260 new relics, including 42 new weapons This is our 14th book in The Mutant Epoch RPG line, with more in the works.