The game is in play, and pieces are being moved quickly on the worlds board. Master Lord Banshee has once again escaped imprisonment and is stealthily moving against Tael. Because he has lost his hold on the realms to the east of the Shederiallis Mountains, he should be attempting to change his strategy. But why isnt he?
Priestess Dementhal, the newly-appointed guardian of Dragon-kind, wants an answer to that question as she leads a group to find and keep weapons of the Mage War from Lord Banshee. That same question is on the minds of others who have taken the realms of Tael away from Lord Banshees lackeys and pushed the gualu to seek safety elsewhere. Another priestess who knows an artifact may weaken Lord Banshees powers returns with her sister to the Dark Keep to find what should never have been created. After they are joined by a huntmaster and a group of companions skilled in both war and magic, they must face many obstacles that leave them wondering if their time will run out before the dark lord destroys Tael.
Catlorian IV: Fire Gap Keep follows adventurers into darkness to find an artifact that they can only hope will stop a dark master on a vengeful journey.