"What if the way to higher-order thinking and effective problem solving as a leader were through a simulation? In Co-Creating the Future: A Leadership Simulation to Catalyze School Change, Richard Bernato presents an interactive leadership strategy that allows leaders to experiment with and execute change in their schools or districts by borrowing from game design. As facilitators (or catalysts) of teams made of players with clearly defined roles, leaders can experiment with solutions to key areas of concern, such as demographics, economics, academics, and politics, through their relationships with stakeholders. Co-Creating the Future is a seven-phase game simulation that creates space for leaders to safely craft and modify their strategies. This book is similar to a game play manual, with terminology such as simulation, teams, players, and catalyst used throughout, with the intent to simulate an interactive experience"--