Seymour really wants to build his idea in the sandbox and he’s not even aware of what’s going on with the birds around him. Just in time, his older sister shares her Future Vision Goggles with him so he can see for himself. Will he learn to pause and think of ways to join or invite others to play, even if they have different ideas for what is fun? Put on your own goggles and join Seymour in an island adventure to find out.