購物比價找書網找車網
FindBook
排序:
 
 有 1 項符合

Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap

的圖書
Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap
$ 7150
Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap
作者:Wesley 
出版社:Ashgate Pub Co
出版日期:2010-06-21
語言:英文   規格:精裝 / 262頁 / 18.4 x 25.4 x 1.9 cm / 普通級
博客來 博客來 - 遊戲  - 來源網頁  
圖書介紹看圖書介紹
圖書介紹 - 資料來源:博客來   評分:
圖書名稱:Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap

內容簡介

Video games have had a greater impact on our society than almost any other leisure activity. They not only consume a large portion of our free time, they influence cultural trends, drive microprocessor development, and help train pilots and soldiers. Now, with the Nintendo Wii and DS, they are helping people stay fit, facilitating rehabilitation, and creating new learning opportunities. Innovation has played a major role in the long term success of the video game industry, as software developers and hardware engineers attempt to design products that meet the needs of ever widening segments of the population. At the same time, companies with the most advanced products are often proving to be less successful than their competitors. Innovation and Marketing in the Video Game Industry identifies patterns that will help engineers, developers, and marketing executives to formulate better business strategies and successfully bring new products to market. Readers will also discover how some video game companies are challenging normal industry rules by using radical innovations to attract new customers. Finally, this revealing book sheds light on why some innovations have attracted legions of followers among populations that have never before been viewed as gamers, including parents and senior citizens and how video games have come to be used in a variety of socially beneficial ways. David Wesley and Gloria Barczak's comparison of product features, marketing strategies, and the supply chain will appeal to marketing professionals, business managers, and product design engineers in technology intensive industries, to government officials who are under increasing pressure to understand and regulate video games, and to anyone who wants to understand the inner workings of one of the most important industries to emerge in modern times. In addition, as video games become an ever more pervasive aspect of media entertainment, managers from companies of all stripes need to understand video gaming as a way to reach potential customers.

 

詳細資料

  • ISBN:9780566091674
  • 規格:精裝 / 262頁 / 18.4 x 25.4 x 1.9 cm / 普通級
  • 出版地:英國
贊助商廣告
 
金石堂 - 今日66折
個人實相的本質有聲書第7輯﹝新版﹞
作者:許添盛主講
出版社:賽斯文化
出版日期:2016-04-01
66折: $ 660 
金石堂 - 今日66折
閱讀不偏食:30篇文字的美味關係
作者:楊曉菁
出版社:五南圖書出版股份有限公司
出版日期:2013-04-25
66折: $ 185 
金石堂 - 今日66折
職場求生全攻略套書(三冊):《圖解職場心理學》、《圖解人際關係心理學》、《圖解NLP》
作者:齊藤勇
出版社:漫遊者
出版日期:2024-05-08
66折: $ 891 
金石堂 - 今日66折
啟動內在感官的十二堂課有聲書:豐盛.靜心(新版)
作者:陳嘉珍
出版社:賽斯文化
出版日期:2017-05-01
66折: $ 211 
 
金石堂 - 暢銷排行榜
某天成為公主VII漫畫
作者:Spoon
出版社:深空出版
出版日期:2025-02-19
$ 323 
金石堂 - 暢銷排行榜
夢想♡成真 無修正
作者:武田弘光
出版社:未來數位有限公司
出版日期:2025-01-22
$ 261 
博客來 - 暢銷排行榜
SPY×FAMILY 間諜家家酒 14
作者:遠藤達哉
出版社:東立
出版日期:2025-02-04
$ 93 
博客來 - 暢銷排行榜
生命中最大的寶藏就是你自己Stand by Yourself
作者:曾寶儀
出版社:天下文化
出版日期:2024-10-31
$ 331 
 
金石堂 - 新書排行榜
特殊傳說Ⅲ【2025珍藏特裝組】
作者:護玄
出版社:原動力文化事業有限公司
出版日期:2025-02-12
$ 702 
金石堂 - 新書排行榜
與歐巴桑、蕩蕩。
作者:えれ2エアロ
出版社:未來數位有限公司
出版日期:2025-02-19
$ 237 
Taaze 讀冊生活 - 新書排行榜
會考A++必殺!單字初級篇
作者:許豪
出版社:捷徑文化
出版日期:2025-02-12
$ 237 
Taaze 讀冊生活 - 新書排行榜
PATA 帕塔:文佳煐的私人時光
作者:文佳煐
出版社:好人
出版日期:2025-02-05
$ 385 
 

©2025 FindBook.com.tw -  購物比價  找書網  找車網  服務條款  隱私權政策