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有 583 項符合
dean a.的圖書,這是第 49 頁 |
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$ 0 電子書 | Broken: A YA Paranormal Romance Novel (Volume 1 of the Reflections Books)
作者:Dean Murray ![]() |
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$ 90 電子書 | A Vanilla Three-Way With a Cherry
作者:Dean Wesley Smith ![]() |
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$ 120 電子書 | A Life's Purpose
作者:Alex Dean ![]() |
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$ 143 電子書 | Against Time: A Seeders Universe Novel
作者:Dean Wesley Smith ![]() |
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$ 352 電子書 | A Coach's Life
作者:Dean Smith,John Kilgo,Sally Jenkins ![]() |
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$ 591 電子書 | OCR A Level Religious Studies: Developments in Christian Thought
作者:Julian Waterfield,Chris Eyre,Karen Dean ![]() |
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$ 1007 | INTRODUCTION TO PROGRAMMING WITH JAVA: A PROBLEM SOLVING APPROACH (IE)
作者:JOHN DEAN 出版社:全華經銷 規格:23*19cm / 816頁 ![]() ![]() |
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This book teaches the reader how to write programs using Java. It does so with a unique approach that combines fundamentals first with objects early. The book transitions smoothly through a carefully selected set of procedural programming fundamentals to object-oriented fundamentals. During this early transition and beyond, the book emphasizes problem solving. For example, Chapter 2 is devoted to algorithm development, Chapter 8 is devoted to program design, and problem-solving sections appear throughout the book. Problem-solving skills are fostered with the help of an interactive, iterative presentation style: Here's the problem. How can we solve it? How can we improve the solution?
Chapter 1. Introduction to Computers and Programming
Chapter 2. Algorithms and Design
Chapter 3. Java Basics
Chapter 4. Control Statements
Chapter 5. Using Pre-Built Methods
Chapter 6. Object-Oriented Programming
Chapter 7. Object-Oriented Programming-Additional Details
Chapter 8. Software Engineering
Chapter 9. Classes with Class Members
Chapter 10. Arrays and Array Lists
Chapter 11. Type Details and Alternate Coding Mechanisms
Chapter 12. Composition and Inheritance
Chapter 13. Inheritance and Polymorphism
Chapter 14. Exception Handling
Chapter 15. Files
Chapter 16. GUI Programming Basics
Chapter 17. GUI Programming-Component Layout, Additional GUI Components
Appendix 1. Unicode/ASCII Character Set with Hexadecimal Codes
Appendix 2. Operator Precedence
Appendix 3. Java Reserved Words
Appendix 4. Packages
Appendix 5. Java Coding-Style Conventions
Appendix 6. Javadoc
Appendix 7. UML Notations Used in this Book
Appendix 8. Recursion
Appendix 9. Multithreading
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