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$ 1101 | COCOA PROGRAMMING FOR MAC OS X FOR DUMMIES(R)
作者:TEJKOWSKI 出版社:JOHN WILEY & SONS 出版日期:2009-02-06 規格: / 408頁 三民網路書店 - 電腦 - 來源網頁   看圖書介紹 |
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Cocoa programming is not only the favored development environment for Mac OS X, it’s also a primary tool for creating iPhone and iPod Touch software. That makes this a great time to learn Cocoa, and Cocoa Programming for Mac OS X For Dummies is the ideal place to start!
This book gives you a solid foundation in Cocoa and the unusual syntax of Objective-C. You’ll learn what’s new in Cocoa frameworks and create an application step by step. For example, you can:
See how Xcode underlies your applications as the main component of Apple’s IDE
Examine the basics of the Objective-C language, the elements of a Cocoa interface, and object-oriented programming
Use Xcode and Interface Builder
Spruce up your apps with audio, video, Internet features, stylized text, and more
Create applications with the stunning graphics for which Macs are famous
See how to build apps with multiple documents and even executables that aren’t traditional Mac apps
Use all the exciting new Cocoa features
Work with Cocoa numbers, arrays, Booleans, and dates
Build document-based applications
Simplify with key-value coding
The better you understand Cocoa programming, the better the applications you can create for Mac OS X, iPhone, and iPod Touch. Cocoa Programming for Mac OS X For Dummies makes it easy and fun!
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Erick Tejkowski was still in elementary school when he began helping to instruct teachers on Apple computers. As a professional developer, he has designed software for clients as varied as Chicken of the Sea, Energizer, Nextel, Edys-Dreyers, Rigid Medical, and Leap Pad.
Introduction.
Part I: Developer Tools.
Chapter 1: A Brief Tour of Cocoa Development.
Chapter 2: Creating Your First Cocoa Application.
Chapter 3: Xcode.
Chapter 4: Interface Builder.
Chapter 5: Putting Polishing Touches on Your Application.
Part II: Instant Cocoa and the Objective-C Language.
Chapter 6: The Basics of Objective-C.
Chapter 7: MVC Design.
Chapter 8: A Window with a View.
Chapter 9: Working with Interface Controls.
Chapter 10: Cocoa Data Types.
Part III: Putting It All Together: Cocoa Programming in Depth.
Chapter 11: Text.
Chapter 12: Graphics.
Chapter 13: Managing Your Files.
Chapter 14: Printing with Cocoa.
Chapter 15: Cocoa on the Internet.
Chapter 16: Multimedia.
Part IV: Advanced Cocoa Topics.
Chapter 17: Document-Based Applications.
Chapter 18: Cocoa Bindings.
Chapter 19: Core Data.
Part V: The Part of Tens.
Chapter 20: Ten Tips to Make Cocoa Programming Easier.
Chapter 21: Ten Great Web Sites for Cocoa Developers.
Index.
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